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Studio loading scene
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engraving
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assemblies Editor
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Add assembly to scene
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assemblies added to scene
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Add / Edit Meshes
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Mesh Name
Position (cm)
Rotation (deg)
Scale (%)
Mesh Visibility
Light Source
Animation /
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Geometry
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Geometry Shadow Settings
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Action
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Materials
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Light Offset (radians)
Tree Geometries Structure
Assign new material when cloning geometry
Add new geometry
No material selected
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Name
Set As Engraving Material
Color/Alpha Map
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Color
Specular Color efsdf
Oclusion/Metalllic/Roughness
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Metalness
Roughness
Normal/Bump Map
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Bump Intensity
Shading
Emissive
Transparency
Thickness
Refraction
Clearcoat
Sheen
Side
Double side
Front side
Back side
render shadows
render reflections
render colormaps
render metrough maps
render normal maps
render colors
render metrough
render wireframe
auto resize
5000 x 5000 px
1800 x 1800 px
1280 x 720 px (HD)
1920 x 1080 px (FHD)
3840 x 2160 px (4k)
2160 x 3840px (9x16)
380 x 214 px (Small)
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Scene Settings
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Scene name
Scene photo
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Crop Renders
Format
JPG
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Scene Control
Object
World
Environment Map
POST-PROCESSING
Screen Space Reflections
Scanline
Thickness
Fade
Camera
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Field of view:
Gamma Correction
Camera position:
Camera rotation:
Camera Animation
Set Keyframe
Delete Keyframe
Shadows
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World Shadow Settings
Shadow position
Shadow Size
Shadow Bias
Shadow Intensity
Shadow Blur
Lights
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World Light Position Offset
Ambient Light
Export
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Export GLTF:
Scene Properties
Selected Geometries
Obj Data
Materials
Textures
Assemblies
Animations
Export GLTF
Export OBJ:
Export OBJ files